1 / 5 · The jobClear out the hotel
Each run climbs the hotel. On every floor, carry valuables to the service lift and put them down inside before 6 AM. Meet the quota and the lift takes you up a floor; miss it and the run's over. Deeper rooms hold better loot.
2 / 5 · The MimicOne of these isn't Kev
Something wears your crew's faces and borrows their voices. If a friend seems off, hold your torch on them. When it screams, run.
3 / 5 · The Shy OneDon't look away
Some floors have something that only moves while nobody's watching it. Keep your eyes on it, together.
4 / 5 · The ListenerQuiet hours
Some floors have something blind that hears everything: your mic, your footsteps, loot hitting the floor. Crouch. Whisper.
5 / 5 · DawnThe lift won't wait
At 6:00 the doors close, with or without you. The notice in the lift tells you what's loose on the floor.
WASD move · Shift run · Space jump · Ctrl crouch · F torch · E take / use · 1–5 or wheel: what's in your hand · Q drop · R tape · Esc menu